#### 2.8.0 "Mysteries, Mammoths, and Muppets" (2023-12-30) New games: - Added support for macOS versions of Syberia and Syberia II. - Added support for The Vampire Diaries, Nancy Drew: Secrets Can Kill, Nancy Drew: Stay Tuned for Danger, Nancy Drew: Message in a Haunted Mansion, Nancy Drew: Treasure in the Royal Tower and Nancy Drew: The Final Scene. - Added support for Reah: Face the Unknown and Schizm: Mysterious Journey. - Added support for Might and Magic Book One. - Added support for Muppet Treasure Island. - Added support for Primordia, Shardlight and Technobabylon. - Added support for The Excavation of Hob's Barrow, Strangeland and Whispers of a Machine. - Added support for Stranga and Cloak and Dagger's AGS games. - Added support for Adibou 1. - Added support for Dark Side. - Added support for Kingdom: The Far Reaches. - Added support for Escape From Hell. - Added support for Wrath of the Gods, Gadget: Invention, Travel and Adventure, The Dark Eye, and 4 other Director titles. New platforms: - Added libretro new shiny port. - Added Atari port. General: - Added optional dependency for libvpx. - Added optional dependency for libmikmod. - Added support for PC98 font ROM. - Added optional dependency for libsonivox, implementing EAS (Embedded Audio Synthesis) sound driver. - Added YUV422 and YUV444 support to Theora decoder. - Implemented specialized CPU routines for graphics blitting for ManagedSurface. - Changed default GM device to "auto" for better compatibility. AGS: - Synced with upstream AGS 3.6.0.53. - Sped up graphics manipulation on modern hardware with CPU-specific code. - Added support for early font rendering, to match the original interpreter. - Added support for playback of transcoded videos in place of unsupported codecs. - Completed implementation of MOD audio playback. - Fixed background music not looping in some games. - Fixed game-breaking bugs in various games (e.g. Strangeland, Chronicle of Innsmouth) - Multiple updates to the game detection tables. Asylum: - Added support for Chinese Sanitarium. Dragons: - Implemented localizations for the copyright screen and main menu. Freescape: - Improved collision and projectile detection using sweepAABB GrimE: - Added support for Chinese Grim Fandango. - Added support for Russian Grim Fandango translations from Fargus, ENPY and 7Wolf. Kyra: - Added support for Kyra1 Amiga French release and DOS Czech fan translation. - Improved game controls menu accuracy for all platforms. - Added support for Chinese EOB2. - Added support for the PC-98 version of EOB2. Mohawk: - Greatly improved the accurary of the code generation for the Domes in Riven: The Sequel to Myst to match the original game. Private: - Added support for the Japanese Windows release. SCUMM: - Added support for unpacked RuSCUMM patches for Russian localizations. - Allow usage of the official Monkey Island 1 Roland MT-32 patch with any EGA version, not just the English release. - Completely rewritten sound code for all Humongous Entertainment games. - Faithfully implemented Mac GUI for Indiana Jones and the Last Crusade, and Loom. - Implemented turning around animation when changing direction for Full Throttle, The Dig and The Curse of Monkey Island. - Added enhancement to Loom: Ctrl+D shows up list of drafts that has been discovered. - Fixed kanji characters rendering issue in Japanese SegaCD version of Monkey Island 1. Text rendering for this game is now pixel perfect. - Implemented complete support for the Macintosh and DOS/V Japanese versions of Indiana Jones and the Fate of Atlantis distributed by MicroMouse. - Implemented network multiplayer support for Backyard Football, Backyard Baseball 2001, and Backyard Football 2002. Sherlock: - Added support for Chinese Serrated Scalpel. - Added data to savegames whose lack could make savegames unwinnable. Sword1: - Rewrote the palette fading system and the game timers to match the original DOS version. - Rewrote all the menu code to make it match the original. This includes the restoration of the Speed setting. - Restored the correct fonts and menu texts for all Russian versions of the game. - Rewrote the audio engine to match the original. Compressed files are still supported. - Tweaked the subtitles routine for the PSX version to match the original. - Restored George's idle animation. - Restored pause functionality: press "P"! - Restored debug commands: CTRL-G for toggling on-screen walkable grids, CTRL-T for displaying debug information, SHIFT-M for displaying crosshairs for the mouse cursor and George's position, and keys 1 and 4 to toggle respectively slow and fast frame pacing mode. - Restored the correct font for the game over screen. - Fixed other various small inaccuracies. - Overall the PC version of the game on ScummVM shouldn't differ from the original executable anymore. - Implemented credits for the PSX version. Sword2: - Added support for Chinese translation. Tinsel: - Fix running out of soundreels error. TwinE: - Added support for Japanese translation. Ultima: - Improve Ultima VI responsiveness. - Fix crash loading Ultima VI savegames when dialogs are open. - Fix ordering of generated items in Ultima VI. - Fix auto-readying throwing weapons in Ultima VI. - Fix Ultima VI crash opening new-style spellbook gump. - Fix Ultima VI actor doll and gump colors. - Fix Ultima VI crash using look action on walls. - Fix several other miscellaneous crashes. - Fix spawners and projectiles to more closely match the original. - Improved Ultima VI AdLib support and added Roland MT-32 support. - Fix multiple Ultima VIII render order issues. - Add support for Ultima VIII Spanish fan translation. - Support Pentagram save game files. - Added configurable double-click time for Ultima VIII. Voyeur: - Added support for German fan translation. Xeen: - Renamed 'xeen' engine to 'mm' for Might & Magic. - Added custom engine option to replace the health gems with HP/SP bars. RISC OS port: - Double buffering is now used in full screen mode when V-sync is enabled. - Added support for hardware palettes.