#### 2.7.1 "Stan's previously broken swords" (2023-07-31) General: - Fixed playback speed for Theora videos. - Added scummvm.log file viewer. - Exposed ScummVM debug level in the GUI (Misc tab). - Fixed shader scaler loading failing in certain conditions. - Fixed some screen shaking effects (as in DOTT) causing a crash on SDL1 ports. AGI: - Restored possibility to pick arbitrary render mode in Game Options. AGS: - Multiple additions to game detection tables. - Fixed crashes in various games (commercial and freeware). - Fixed graphical priority errors when using computers in Resonance, Kathy Rain and Blackwell Convergence. - Fix for some sounds not playing in "The Cat Lady" and other games. - Reintroduced thumbnail creation for all savegames. - Fixed regression for translation setting not being saved. - Fixed translation bug in Zniw Adventure (linux version). - Fixed wrong walkspeed in old games (e.g. Apprentice). - Added small workaround for purple texts appearing transparent. - Minor changes to debug/error messages and code style. - Improved display of text. CRYOMNI3D: - Fixed files access preventing to finish Versailles. Freescape: - Added OpenGL shaders renderer. - Games are loading original images from the data files. - Refactored and expanded detection tables for Driller and other unsupported games. - Reimplemented object/player collisions to be more robust. HDB: - Fixed bug with inability to pick up red envelope with keyboard. Hypno: - Support rendering Korean font for Wetlands. Private: - Dropped 16bit engine requirement. SAGA: - Fixed loading resources from the Amiga release of ITE. - Fixed crash or misbehaviors when handling certain actor actions. SAGA2: - Fixed crash when hovering over certain spells. SCUMM: - Fixed music volume regression in Loom. - Fixed a crash in Full Throttle when pressing 'A' in debug mode. - Silence the warning for missing music files in Monkey Island 1 Ultimate Talkie. - Fixed glitched or invisible cursor in Sam & Max when saving and reloading from the classic menu. - Fixed several savegame loading issues and crashes for early FM-Towns games. - Fixed original GUI banners not disappearing properly in some edge cases. Sword1: - Added detection for Czech and Polish versions with DXA cutscenes. - Added detection for alternative French and Italian versions. - Added detection for Brazilian version published by TecToy. Sword2: - Added support for GOG.com version. - Added detection for alternate Polish version. Tinsel: - Fixed reading older Discworld II savegames. - Fixed unaligned accesses. Tony: - Fixed unaligned accesses. Touche: - Added support for Russian translation by old-games.ru. iOS port: - Fix default theme selection on modern devices. - Better support for autostart configurations. macOS port: - Better support for autostart configurations. RISC OS port: - Fixed crash on RISC OS 5 with games that require lots of RAM.