|
![]() ![]() ![]() |
DreamLight Verttice is a mesmerizing game of skill and strategy. Race against time to contain a laser light reaction. Carefully transfer Photons from the central Reactor Node through the ever changing Laser Lattice to waiting Power Nodes. Use your wits and reflexes as you struggle to prevent the lattice's collapse. There are 18 levels of six Laser Lattices each, for a total of 108 lattices of increasing difficulty. No one has yet been able to complete level 18 to earn the rank of Virtuoso. Could you be the first? Try DreamLight Verttice demo version for free!Order DreamLight Verttice full version today, on-line!
|
![]() |
|
Order
your own full version of DreamLight Verttice
|
|
|
|
|
Plan AheadSet up structures in the lattice that force the Photons to go where you want them to. Rather than waiting for the Photon, and reacting to it, think ahead. You must play offensively rather than defensively to win. Try to vert the second node ahead of the Photon rather than the one directly ahead. This gives you more time to think. You may also set up closed structures such as a figure eight to keep the Photon contained while you decide what to do next. Protect Your BackOnce a Photon is docked, press one of the last two Nodes it passed. This will prevent other newly generated Photons from following the same path and colliding into it. Once both Power Nodes in a corner are energized, close the Vert Node at that corner. This will prevent other Photons from colliding into the full Power Nodes in that corner. After a Photon explosion, open any corners that have two energized Power Nodes. Otherwise, the Photons in that corner will collide into each other when they are ejected back out onto the Lattice. Reversing DirectionUse the Bumper Nodes to reverse the direction of a Photon if necessary. You may also reverse the direction by changing the configuration of the Laser Lattice itself. Work the Warp NodesDon't forget that an open Warp Node will wrap the Photon around to the opposite side of the Laser Lattice, even if the opposite side is closed. Plan ahead and use this to your advantage. |
|
Note: Wintel PC users substitute Control for Command and Backspace for Delete. |
The making of DreamLight Verttice is explored in one of our earliest DreamLight Insights. DreamLight Insights are our electronic newsletter series on interactive multimedia, 2D/3D illustration & digital design. ![]() Behind the scenes case study complete with tips & tricks |
|
Version 3.0 updated in Director 7.0.2: 8/21/00Recent updates to Shockwave had broken DreamLight Verttice, since it was written way back in Director 3. The latest versions of Shockwave no longer ran old code written using "factories." So, in a brief pause during the development of Quipples: The Internet game show of satirical riddles. We decided to update DreamLight Verttice for the newer versions of Shockwave as well as for cross-platform distribution.
Version 2.0 updated in Director 4 for Shockwave: Early 1995When Macromedia Shockwave was being beta tested in early 1995 we decided that updating DreamLight Verttice to run on-line would be a great way to learn Shockwave. We completed the update and posted it to the Internet as soon as Shockwave itself was released to the public. That's how DreamLight Verttice became one of the very first interactive Shockwave games on the Internet. Version 1.0 written in Director 3: 1991-1993During our early work on DreamLight Interactive Characters we were exploring object oriented programming using a new feature of Director, "factories." We set out to create an original object oriented computer game for our early DreamLight Interactive Characters to play. We quickly determined that the current state of computing was not quite ready for our vision of interactive characters. The computer game itself however, was turning out quite interesting, so we decided to split the game from the interactive character project and release the game by itself first. This game became DreamLight Verttice. We later continued work on our interactive characters which recently led to the creation of Quipples: The Internet game show of satirical riddles. |
|
TM & (C) Copyright 1991-2000 DreamLight Incorporated. All Rights Reserved. DreamLight Verttice is exclusively intended for use by the original purchaser and is non transferable. By downloading DreamLight Verttice you are agreeing to these restrictions. DreamLight(R) Verttice(TM) is a commercial game. It is not in the public domain. It remains the property of DreamLight Incorporated. DreamLight Verttice and/or any supplied passwords may not be distributed, redistributed, posted for downloads, sold, used as an inducement to purchase any other items, bundled with any other items or altered in any way without the express written consent of DreamLight Incorporated. DreamLight Verttice is provided as-is. Use at your own risk. DreamLight makes no warranties whatsoever regarding this item or its use in any way. DreamLight's liability is limited exclusively to a refund of your DreamLight Verttice license fee. DreamLight is a registered trademark of DreamLight Incorporated. Created by: Michael Scaramozzino |
TM & © Copyright 1995-2000 DreamLight Incorporated, All Rights Reserved. |